AI Insights · Timothy · October 2021
Top 5 Sports Games on iOS in Latin America: Q3 2021 Performance
Explore the performance of the top 5 sports games on iOS in Latin America during Q3 2021, with insights on weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 sports games on iOS in Latin America showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared during this period, based on data from Sensor Tower.
eFootball™ 2024 from KONAMI saw a steady decline in weekly revenue, starting from around $43.4K at the end of June and dropping to approximately $11.9K by the end of September. Weekly downloads fluctuated but maintained a range between 17.6K to 25.7K, ending the quarter with a slight increase to 23.2K. Active users experienced a consistent trend, peaking at about 406K in the final week of September.
8 Ball Pool™ by Miniclip.com maintained a relatively stable weekly revenue throughout the quarter, averaging around $22K to $32K. Weekly downloads showed a peak in mid-August with approximately 62.2K, and active users experienced a gradual increase, reaching nearly 1.95M by the end of September.
EA SPORTS FC™ Mobile Soccer from Electronic Arts displayed an interesting trend in weekly revenue, starting at about $35.9K and fluctuating with a notable peak of $28.5K in late August. Weekly downloads were relatively stable, with a significant spike to 31.9K in late August. Active users remained consistent, ending the quarter at around 470K.
Dream League Soccer 2024 by First Touch Games Ltd. saw a slight decline in weekly revenue, starting from approximately $17.9K and ending the quarter at around $14.9K. Weekly downloads and active users remained stable, with downloads hovering around 19.8K to 22.5K and active users peaking at nearly 291K in mid-September.
Tennis Clash: Sports Stars Game from Wildlife Studios experienced a consistent weekly revenue trend, ranging from about $11.7K to $15.5K. Weekly downloads varied, peaking at 13.5K in early August and ending the quarter with a rise to 13.7K. Active users saw a notable decline from 117K in early August to around 86.8K by the end of September.
For more detailed insights and data on app performance, visit Sensor Tower.